Rainbow Facets
8 variants — one per element. Stats roll +3–5% skill damage and –3–5% enemy resistance.
Fire
Die
- 100% Chance to Cast Level 31 Meteor When You Die
- Adds 17–45 Fire Damage
- +3–5% to Fire Skill Damage
- –3–5% Enemy Fire Resistance
- Req Level: 49
Level-Up
- 100% Chance to Cast Level 29 Blaze When You Level-Up
- Adds 17–45 Fire Damage
- +3–5% to Fire Skill Damage
- –3–5% Enemy Fire Resistance
- Req Level: 49
Cold
Die
- 100% Chance to Cast Level 37 Blizzard When You Die
- Adds 24–38 Cold Damage for 0.12 Seconds
- +3–5% to Cold Skill Damage
- –3–5% Enemy Cold Resistance
- Req Level: 49
Level-Up
- 100% Chance to Cast Level 43 Frost Nova When You Level-Up
- Adds 24–38 Cold Damage for 0.12 Seconds
- +3–5% to Cold Skill Damage
- –3–5% Enemy Cold Resistance
- Req Level: 49
Lightning
Die
- 100% Chance to Cast Level 47 Chain Lightning When You Die
- Adds 1–74 Lightning Damage
- +3–5% to Lightning Skill Damage
- –3–5% Enemy Lightning Resistance
- Req Level: 49
Level-Up
- 100% Chance to Cast Level 41 Nova When You Level-Up
- Adds 1–74 Lightning Damage
- +3–5% to Lightning Skill Damage
- –3–5% Enemy Lightning Resistance
- Req Level: 49
Poison
Die
- 100% Chance to Cast Level 51 Poison Nova When You Die
- Adds 37 Poison Damage over 2 Seconds
- +3–5% to Poison Skill Damage
- –3–5% Enemy Poison Resistance
- Req Level: 49
Level-Up
- 100% Chance to Cast Level 23 Venom When You Level-Up
- Adds 37 Poison Damage over 2 Seconds
- +3–5% to Poison Skill Damage
- –3–5% Enemy Poison Resistance
- Req Level: 49
Colossal Jewels
6 jewels from the Ancients — 50/50 per Ancient killed last. Max 1 equipped per character.
Talic the Defender
Defender's Fire
Fire
- 1% Chance to Cast Level 25 Blaze When Struck
- Adds 20–60 Fire Damage
- +5–10% to Fire Skill Damage
- –5–10% to Enemy Fire Resistance
- 3–5% to Experience Gained
- 25–50% Extra Gold from Monsters
- 15–35% Better Chance of Getting Magic Items
- Req Level: 75
Defender's Bile
Poison
- 1% Chance to Cast Level 25 Bone Armor When Struck
- +95 Poison Damage over 1 Second
- +5–10% to Poison Skill Damage
- –5–10% to Enemy Poison Resistance
- 3–5% to Experience Gained
- 25–50% Extra Gold from Monsters
- 15–35% Better Chance of Getting Magic Items
- Req Level: 75
Korlic the Protector
Protector's Frost
Cold
- 1% Chance to Cast Level 25 Frozen Armor When Struck
- Adds 10–30 Cold Damage
- +5–10% to Cold Skill Damage
- –5–10% to Enemy Cold Resistance
- 3–5% to Experience Gained
- 25–50% Extra Gold from Monsters
- 15–35% Better Chance of Getting Magic Items
- Req Level: 75
Protector's Stone
Physical
- 1% Chance to Cast Level 15 Fade When Struck
- +30–50% Enhanced Damage
- Adds 10–30 Damage
- –5–10% to Enemy Physical Damage Resistance
- 3–5% to Experience Gained
- 25–50% Extra Gold from Monsters
- 15–35% Better Chance of Getting Magic Items
- Req Level: 75
Madawc the Guardian
Guardian's Thunder
Lightning
- 1% Chance to Cast Level 25 Cyclone Armor When Struck
- Adds 1–75 Lightning Damage
- +5–10% to Lightning Skill Damage
- –5–10% to Enemy Lightning Resistance
- 3–5% to Experience Gained
- 25–50% Extra Gold from Monsters
- 15–35% Better Chance of Getting Magic Items
- Req Level: 75
Guardian's Light
Magic
- 1% Chance to Cast Level 25 Psychic Ward When Struck
- Adds 15–35 Magic Damage
- +5–10% to Magic Skill Damage
- –5–10% to Enemy Magic Resistance
- 3–5% to Experience Gained
- 25–50% Extra Gold from Monsters
- 15–35% Better Chance of Getting Magic Items
- Req Level: 75
Magic & Rare Jewel Affixes
Prefixes and suffixes available on magic and rare jewels.
Prefixes (38)
| Ambergris | +16–30% Resist Lightning |
| Argent | +61–100 to Attack Rating |
| Aureolic | +1–3 Mana per Kill |
| Beryl | +5–15% Resist Poison |
| Blanched | +5–8 Defense |
| Bone | +21–40 Defense |
| Bright | +1 to Light Radius, +10 to Attack Rating |
| Brown | +10–15% Heal Stamina |
| Camphor | +5–15% Resist Lightning |
| Carbuncle | +1–5 to Maximum Damage |
| Carmine | +6–9 to Maximum Damage |
| Chestnut | +10–15 to Maximum Stamina |
| Cinnabar | +5–10% Damage |
| Crimson | +5–8 to Minimum Damage |
| Diamond | +25–50 to Attack Rating vs Demons, +25–40% Damage vs Demons |
| Dun | +7–12% Damage goes to Mana |
| Eburine | +9–20 Defense |
| Emerald | +3–7% Better Chance of Getting Magic Items |
| Garnet | +5–15% Resist Fire |
| Ivory | +41–64 Defense |
| Jacinth | +11–15 to Mana |
| Jade | +16–30% Resist Poison |
| Lapis Lazuli | +5–15% Resist Cold |
| Maroon | +16–25 to Maximum Stamina |
| Nickel | +10–20 to Attack Rating |
| Pearl | +25–50 to Attack Rating vs Undead, +25–50% Damage vs Undead |
| Realgar | +21–30% Damage |
| Ruby | +16–30% Resist Fire |
| Rusty | +11–20% Damage |
| Sapphire | +16–30% Resist Cold |
| Scarlet | +1–4 Minimum Damage |
| Scintillating | +11–15 to All Resistances |
| Shimmering | +5–10 to All Resistances |
| Silver | +41–60 to Attack Rating |
| Tin | +21–40 to Attack Rating |
| Turquoise | +16–20 to Mana |
| Vermillion | +11–15 to Maximum Damage |
| Zircon | +5–10 to Mana |
Suffixes (27)
| Avarice | +10–30% More Gold |
| Bliss | +5–10 to Minimum Damage |
| Burning | +11–25 Min and +31–50 Max Fire Damage |
| Carnage | +11–15 to Maximum Damage |
| Daring | +1–9 to Dexterity |
| Ennui | +1 Min and +10–20 Max Lightning Damage |
| Envy | +20 Poison Damage over 2 Seconds |
| Fervor | 15% Increased Attack Speed |
| Fire | +4–10 Min and +11–30 Max Fire Damage |
| Freedom | –15% Requirements |
| Frigidity | 1–5 Cold Damage for 2 Seconds |
| Glacier | +4–5 Min and +11–15 Max Cold Damage for 2 Seconds |
| Honor | +1–4 Replenish Life |
| Hope | +9–20 to Life |
| Icicle | +2–3 Min and +6–10 Max Cold Damage for 2 Seconds |
| Ire | +2–5 to Maximum Damage |
| Joyfulness | +1–4 to Minimum Damage |
| Knowledge | +1–9 to Energy |
| Lightning | +1 Min and +21–60 Max Lightning Damage |
| Malice | Attacker Takes Damage of 1–5 |
| Passion | +1–3 Min and +6–10 Max Fire Damage |
| Prosperity | +5–10% Better Chance of Getting Magic Items |
| Spirit | +3–8 to Life |
| Thunder | +1 Min and +61–100 Max Lightning Damage |
| Truth | 7% Faster Hit Recovery |
| Virility | +1–9 to Strength |
| Wrath | +6–9 to Maximum Damage |